Art Of Disney Animation

Art Of Disney Animation

Art Of Disney Animation

Art Of Disney Animation

Art Of Disney Animation

Learn about the classic Disney creations with the help of a Disney Animator and Mushu, the cheeky dragon from the Disney classic Mulan.

The Art of Disney Animation attraction is a trip into the historical world of the classic Disney Animation. The experience already starts with the building and the big Sorcerer's Hat that welcomes the guest. Even before entering the queue guest are already invited to discover some of Disney classics. In front of the building, just at the right hand side of the queue area, is a collection of Disney character statues. From right to left you'll find Dumbo, Pinocchio, Mulan, Bachus, Tarzan, Mickey Mouse, Tinkerbell, Hercules, Donald Duck, Brer Rabbit and the Genie.

Once passed the short outdoor queue area, guests enter a room that features as the pre-show. This room has a very important historical item on display. It has one of the two remaining original multi-plane cameras. This invention helped Disney create the dept you can see in the Disney classic animation movies like Bambi and the Flowers and Trees short. This camera alone is worth the visit to the attraction. But this is not the only invention on display. The oldest invention included in the pre-show is the Greek Urn that dates back 500 BC. The Magic Lantern, an invention from the Netherlands (1659). The Thaumatrope from England (1825). The Phenakistoscope, invented in Belgium (1832). Zoetrope, another invention that comes from England (1834). Praxinoscope from France (1877).

After the exhibition pre-show room, guests are seated in the Disney Classic Theatre where they are invited to enjoy a collection of classic Disney animated movies and Pixar movies before they are moved on to the next room. In the Drawn to Animation room guests are welcomed by a live host and his helper Mushu from the Mulan movie. The host explains, with the help from the dragon Mushu, how Disney creates its beloved characters and how they put them to life on the big screen. At the end of the show guest are treated to some scenes from the latest Disney or Pixar animation. These scenes are changed every time Disney creates a new animated movie.

After the main feature the guests are moved into the last room of the attraction. This final room is a big hall where guest can try out some of the things they have just seen on their tour. There is the possibility to draw their own Mickey Mouse with the help of a Cast Member who explains the drawing process step by step. Guest can draw their own Zoetrope animation on a band of paper and test the result in one of the devices. There is also a sound creation game and a voice over game among some other fun things to do and explore. For those guests that still need some more Disney history there is a nice display of concept art and statues on display behind a big glass window. This final room can be entered directly without visiting the main attraction. This is ideal for those that want to return and do some more games on a later time during the day.


The final big room can be entered without visiting the full attraction. This is perfect for those that would like to do or re-do some of the fun things on a later time during the day, but it is also the perfect place to hide during a cold stormy rainy shower while having some Disney fun.


  • Scheduled Time attractions
  • Opening Date: 16 March 2002
  • 20 minute tour
  • Interactive exhibits in pre-show and final room
  • Maximum capacity of main show: 225 guests
  • (partly) guided tour
  • Waitingtime: Waitingtime: 1 of 5


The building features the Icon Sorcerer's Hat. This hat is based on the original from the Feature Animation Building of the Walt Disney Studios in Burbank, California. This wasn't the first hat build in Paris. A previous sorcerer's Hat was part of the Euro Disney Preview Center.

The Magic of Disney Animation is the Walt Disney World Version located in Disney's Hollywood Studios' Animated Courtyard area. This version is very similar to the Paris. A Disney Animator shows the classic creation of Disney characters with the help of Mushu, the dragon from Mulan.

In Anaheim's Disneyland there is the Disney Animation Building. The attraction is located in the Hollywood Pictures Backlot of the Disney's California Adventure gate. There is no main show as the one in Paris, instead there are a number of different exhibits that can be visited. These are; The “Animated Academy”, where a Disney animator teaches guests to draw a Disney character. The “Animated Screening Room”, featuring Turtle Talk with Crush. “Sorcerer's Workshop”, an interactive area with the games Ursula's Grotto, Beast's library and Lumiere. “Art of Animation Gallery” showing of some of the original artwork and concept from the beloved Disney animated movies. The “Courtyard Gallery” is hub of the building that connects all exhibits. In this area you'll get to see some rough artwork, drawings and animated scenes from Disney Classics.

Only two multi-plane camera's are still out there. One shown in Paris with the second camera being located at the Disney Studios in Burbank, California.

The Magic Lantern was invented by the Dutch mathematician, astronomer, physicist and horologist, Christiaan Huygens in the 17th century. The Lantern uses a light source, in this case a candle, to project an image from a slide onto a screen. The invention was also referred to as the “Lantern of Fright” because of the spooky images it projected.

The Thaumatrope is a disk or card with a picture on each side. The disc or card is attached to two strings on each side. When flipping the disc or card in a continuity movement from one side to the other it looks like the two separate pictures merge into one single image.

The Phenakistoscope is a vertical spinning disc with multiple drawings that gave the illusion of a moving pictures once set in motion. It was invented by the Belgian physicist Joseph Plateau in 1832.

The modern Zoetrope was invented by the British mathematician William George Horner in 1833. It is a cylinder with slits in the side. Inside the cylinder a band with images is placed. Once the cylinder is set in motion an illusion of movement is created. Early known Zoetrope devices date back to 180AD. The Chinese inventor Ting Huan created a device called Chao Hua Chich Kuan. This translates to 'the pipe which makes fantasies appear”.

The Praxinoscope was invented by the French science teacher Charles-Émile Reynaud. It could be considered the successor to the Zoetrope. The Praxinoscope improved on the Zoetrope by using an inner circle of mirrors that create a brighter and less crooked picture then the older Zoetrope.

The Wendy, Peter and Tinkerbell statues where installed on the hat in May 2007.

The original plans would include an animation tour where guest would see animators live at work. The “Walt Disney Animation France” department would movie to the Walt Disney Studios but after restructuring the Feature Animation devision the French studios closed in 2002 and never made it into the park. Some of the Animation the French devision worked on include; “DuckTales the Movie: Treasure of the Lost Lamp”, “Darkwing Duck” episodes “In Like Blunt, A Duck By Any Other Name and Double Darkwings”, “A Goofy Movie”, The Hunchback of Notre Dame”, Hercules”, “Tarzan”, “The Emperor's New Groove”, “Atlantis: The Lost Empire”, “Treasure Planet”, “Brother Bear” among other projects.


Younger children might loose interest after a while. votings

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