I know what you want to say: Discovery Mountain is right there standing in the middle of
Discoveryland, just with a
slightly changed name -
Space
Mountain! And yes, it is possibly the ride which saved the day at
EuroDisney, when back in 1995 it was met with rave reviews by fans, the press and the
whole world! And yes again, it stands as a symbol for all the great
ideas, dreams and sacrifices Imagineering had to go through to deliver a mind blowing,
nowadays world famous ride - it stands in the Disney universe on a par
with such masterpieces as
Pirates of the
Caribbean, the Haunted Mansion aka
Phantom
Manor, the Tower of Terror or The Indiana Jones - Temple of the Forbidden
Eye - Adventure!
But Space Mountain / the Discovery Mountain project also holds many
secrets and never befor told facts plus numerous stories of creative solutions and cutbacks
that had to be realized in order for the attraction to make it off the drawing
board. So
Space Mountain - de la Terre à la Lune really has one of those back stories that deserve quite a few episodes of its own in the F-Files!
When back in the late 1980s Tony Baxter and his Imagineering team where designing the
Disneyland park for Paris they had all sorts of crazy ideas about what to put in
the area of the park which was decided to be called Discoveryland
emphasizing the concept of the future which never was as seen in
through eyes' of great European visionaries. It was a sure home run to actually link most of the areas themeing
to Frances very own visionary Jules Verne
after all the man had played an important part in both,
the world literature and the French literature so he could serve as the link between French visions and the world
future as seen by guests from all over the world - he could provide the
basic elements to serve as Discoveryland's main theme.
Vernes books offered the Imagineers a wide range of themeing
possibilities. In his books the French writer went form 20.000 leagues under the sea up to the moon, travelling in 80 days around the world
to name just a few of the countless adventures. Imagineers were topping
each others with tons of ideas about how and what elements fromt form Vernes masterpieces
to represent in EuroDisneys Discoveryland. And the choices were
incredible varied - what about dinosaurs, squids, volcanos, caves, rockets and the moon...
Especially the repeated mentioning of the later one kind of lead Tim Delaney to realize that the park anyway had to have some sort of equivalent to the US
parks' Space Mountain roller coaster ride...
A pure copy was out of questions, so what about trying to create something more than a
"simple" roller coaster? Instead what about using all the elements
and sources in the Imagineers' hands and create some kind of Jules Verne mini-land within the confines of
Discoveryland?
For one of those everything but the kitchen sink concepts (as Imagineer Bruce
Gordon often jokingly referred to them) Tim Delaney created a rendering of some form of
secret lair for Captain Nemo sitting right inside the very heart of a dormant
volcano of what could be called "Mysterious Island" where all sorts of activities would be offered to
the guests. This very scheme obviously later served as the basic concept for TokyoDisney
Seas Mysterious Island port of call, which was not on the original plans for Long Beachs proposed Port Disney
(which served as a blueprint for TokoyDisney Sea in many other areas) but came as a centrepiece addition online
only when the Oriental Land Company and WDI dropped the idea of having 70% of the TDS park *inside* giant glass
bubbles.
But back in the concept phase of EuroDisney Tim
Delaney and Tony Baxter were eagerly excited being able to add this amazing show
building in the form of a rocky volcano to EuroDisney's skyline - and
understandably loved it most among all those pavilions proposed for Discoveryland. The
only problem was that there were so many ideas, show elements, rides and structures to be
constructed to form this Discovery Mountain show building that even the Imagineers working on it
realized that there was no way to budget such a costly expansion within
the budget phase 1 (aka the opening phase). Therefore they willingly reported to Robert Fitzpatrick
(back then president of EuroDisney), Michael Eisner and Frank Wells that if we build Discovery
Mountain now we will have to redo the normal Space Mountain, but if we place it into Phase 2 we can
effectively discover new ways to reduce cost, keep quality up and have a brand
new more marketable attraction!
The management obviously was very pleased with the idea of excluding this highly expensive area from the already completely out of hand budgets of
Phase 1 - and wa even happier to know that in a matter of a few years they could not only open a brand new
theme park next door (as the Disney MGM Studios Europe where tentatively scheduled for a 1995/96 opening) but also have a major thrill ride readily available to counterbalance that cannibalisation
effect" which the opening of any new resort theme park
was supposed to have on the older park in the resort.
Therefore it was an obvious choice for them to move forward with the plan
as proposed by Imagineering, and to set aside enough land for any Jules Verne Mountain the Glendale minds
may want to build later on. Baxter and his team
meanwhile were so sure Discovery Mountain would someday soon see the light of day
in the originally proposed form of a rocky volcano housing several
attractions that they didnt even mind pacing it in the very model park guests could see on display in the
Preview Center and drawing it in all its rocky glory in all the maps
as a "future attraction (yes I know ... just as with
The Little Mermaid ride, the
Beauty & the Beast
AA-show and the Jungle EMV
ride).
As the Imagineers continued fine tuning the
"remaining" Discoveryland as it was supposed to be constructed
in Phase 1 it became obvious that the land as originally designed - that is with the
Discovery Mountain acting as a roof for most of the lands
elements / attractions, even with the Hyperions nose popping into the inside of the
mountain and tunnels / covered bridges leading to all the areas of
Discoveryland outside the mountain - would not be possible to construct. Therefore all they did was
to create the necessary connections for future covered bridges to link the
Cáfe Hyperion
/ the
Videopolis
with the future 2nd floor of the mountain (where another restaurant and a show area was to be
featured).
Dont believe me? Well gang the truth is out there right before your very eyes!
Next time you get a
FastPass
for Space Mountain and leave the area of the Space Mountain
FastPass-machines (certainly only once you got your fastpass ticket) make
a point to look up at the Videopolis' facade, especially at those two giant glass windows in the
top level. Ok - saw them? Huge and round, right? Now keep your eyes on the same height
but look approximately 25/30 meters to the right from there. Done it? OK
so you for sure noticed that the glass windows at the Videopolis aren't
that far away from the Mountain and coul easily be connected to the
current FastPass entrance, the very entrance which originally was known as La
Voie Stellar (the Star Way) and which in the original Discovery Mountain plans would have lead guests to
the restaurant right in the very heart of the Mountain.
You want to know more? Well, in the
next instalment of
this series I’ll actually take you INSIDE the original plans for
Discovery Mountain, and let you see, step by step, how close the
Imagineers actually were to placing even a kitchen sink inside the
mountain (guess it was the only thing missing!), and why Disney management
refers to those “DM”’s on the ride vehicles as only “last minute name
changes”…
For now it's TTFN - tatafornow
MickeyFantasmic
|